Some characters I animated for a scene of project I worked on for Y&C Vancouver.
Client: Logitech
Agency & illustrations: Y&C
Rigging and Animation: David Benedetti

Animation Process / Characters Rigging
I rigged the characters using a mix of Duik for the skeleton, Rubberhose for some limbs - such as dog ears and tail, the right guy legs - and Joysticks 'n Sliders for the heads/faces.
Here's some process videos.
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